Issue Description:
Veteran’s Demolition Team Skill doesn’t work for allies
Steps to Reproduce:
Tested on several stage clears, skill doesn’t seem to work for any grenade recharges, but specifically confirmed that it does not regenerate Ogryn’s single large AoE grenade.
Platform:
[Steam]
Player ID: DR_MAYHEM22
Approx. Time of Issue & Timezone: Eastern time, 9pm - 12pm 10.22.2023 (seems to just consistently and always not work though)
or they could make the auras not horrible instead of creeping Survivalist more…but this is a trash change to the perk. why warp the grenade economy around the frag bomb, just make it not interact with this mechanic.
Problem with removing frag bomb IF it was team wide (which it still should be, considering ammo pack nade supply + health pack corruption is NOT written as team wide, but works TEAM WIDE) - is that you’d have 3 potential resupplies for teammates, that being: Box, Stun & Immolate. Since you can’t resupply rocks or knives, psyker doesn’t use any, and vet is obvious that they’d be supplied.
Not a lot to even have the perk work on honestly.
While multiple frag bombs is a little strong, there’s honestly not a lot to use them on? They’re nice “oh no” buttons, but so are stun nades. Smokes even.
I don’t feel like the game would be super unbalanced even if frag bomb got resupplied, cause the chance is so low making it way too inconsistent to rely on. It’s more a “nice addition”, or better seen as your team just finding another nade box on the ground.
Why would anyone pick demolition team over stockpile or field improvisions? The only reason I was able to find so far is that it’s a single point where as the other two options cost two points to get in most of my builds.
The feat is even called demolition team but it doesn’t do anything for the team…
What needs to change is not the description but the effect.