Veteran Male Krieg Clipping Continuing Post Patch 15 fixes and No Cloth Physics Implemented

Issue Description:
Patch 15 claimed to fix the Veteran Krieg set with the following points:

  • Clipping near the collar has been resolvedThis clipping is still occurring on the collars with both Veteran Krieg Helmets as depicted in the following screenshots provided. The clipping issue has been missed in this patch

  • Veteran Satchel bag no longer clips with equipped range weaponThat is true to the extent that the satchel bag is now virtually 2-Dimensional and looks odd in this premium set. This represents a quality control issue where the final product looks like a game asset designed in an early 2000’s rpg with flat surfaces and low polygons. The chest satchel urgently NEEDs to be redesigned and repositioned, perhaps similar to the one carried by the Psyker class.

What has NOT been addressed in Patch 15 is the following:

  • Nothing has been done about the lack of clothing physics, especially when looking at the coat-tails!This was not addressed at all in patch 15 and should be noted as once again, the Veteran Krieg set is a very premium cosmetic and thus represents a quality control issue. When running, the rear of the Krieg coat-tails sticks to the Veteran’s legs and looks extremely odd. The coat overall remains motionless and does move with any cloth physics at all.

It should be noted that cloth physics have also been non-existent on the Psyker class Krieg Set. The Psyker’s lower rear end coat looks like a stiff umbrella when running and their legs clip through the rear of the coat constantly while in motion. Zealot and Ogryn classes should be reviewed for similar cloth-physics issues.

Steps to Reproduce:
Equip Veteran Krieg set (use both Krieg Helmets) on a male veteran class character to observe continued clipping. Proceed to run/sprint aboard the Mourningstar to observe lack of cloth physics for the trench coat.

Review Female Veteran for similar issues.

Also equip Krieg set on male and female Psyker and proceed to run/sprint aboard the Mourningstar to observe lack of cloth physics. Test the Zealot and Ogryn as well.

Mission Name (If Applicable):

N/A

Platform:
Steam (but will also occur on all platforms).

Player ID:
Oddyseyy

Approx. Time of Issue & Timezone:
Sydney Eastern Daylight Savings Time

Reproduction Rate:

Constant (100%)

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[Screenshots, recordings, links to Twitch VODs, etc.]




[PC] Upload Console Log & darktide_launcher.log:
[Instructions: How To Provide a Crash Report, Console Log, or darktide_launcher.log]

4 Likes

yep and bag is horrible now XD i more like older

2 Likes

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