I think we should have perk buff something for melee style vet when inside smoke bomb its suit for Guerilla style
Also can grenade tinkerer increase the radius of these a splish? Like 20%?
Like the ideas here, but man. . . I just want some Willy Pete! This is 40k, not Sesame Street, what is this ethical use of obscuration garbage!?
I’d just like it to be less visually obtrusive to players ![]()
Yeah it’d be nice if it buffed player damage or the damage enemies take or something, as is I don’t see a reason to take it over the other 2 options
The blasted thing needs to actually do something first.
Doing the mission in the torrent where you have to wait for the elevator had two snipers up in that room that overlooks it. Figured it would be a good test so I chucked 2 tinkered smoke grenades into said room and a 3rd in front of it. With that much LOS blocking there is no way could pick us out right? No. They went on a rampage and started back-to-back shooting everyone. The whole time they were highlighted so I know they didn’t move out of that room either and I could see the smoke in the right spot so I didn’t miss. So much for 1/3 of our new blitzs.
Right now smoke - which SHOULD be a valuable utility for providing cover from shooters - is utterly useless. Maybe, and this is a maybe, it works if the shooters don’t see you but once they have started shooting its like every one of them has thermal-imaging goggles with automatic target tracking. Before adding more abilities they need to find out where they screwed up and get it so it does what its supposed to do. Then they can add new tricks that hopefully work. But I’m not going to be putting any money at all on FatSharks ability to get something right after this patch.
As I have said before and will keep saying. The wallet has slammed shut and the only advice about FatShark games I will give is “do not touch - better to spend the money on a Gacha mobile game.” I gave them a heck of a line of trust credit at the start because most of the issues seemed to be a case of players from other games expecting Darktide to their old game but in 40k. After seeing how they handle balance (i.e. listen to those screaming loudest) and the utter lack of any quality assurance, that line of trust is closed down and the account is shuttered. They want it open again they need to bring the balance back to the black by making deposits. Starting with a formal apology to the players screwed over by their incompetence (if not malice) and proving to us that they can fix problems rather than just appeasing the loudest voices.
Smoke doesn’t work against snipers. Based on the description it’s (most amusingly) likely intended. I bet this is a Community Testing Team addition.
So if it isn’t supposed to work against snipers, gunners, reapers, or regular shooters - and I’ve tried it against all of them - what is it supposed to work against? Oh right -melee. Well except that I’ve seen elites and hordes make a beeline right through smoke to a player, and it does nothing against mutants or pox bursters obviously as they have an AI-assisted targeting auspex with x-ray scanners.
Community Testing Team. More accurate label would be “community of whiners, cry babies, simps, and other useless wastes of flesh that we listened to because we’re idiots” team. At least then it would be somewhat honest.
It’s a videogame man, there’s just no need to get this aggressive with other people. Providing constructive criticism is fine, this is just out of line and childish.
Maybe it should offer invisibility inside of it and for some time after leaving.
I assumed this was for bosses.
Anyway put a ton of snipers in the meat grinder and activated them after throwing down a grenade, and sure as crap I got the baloney shot out of me.
It’s pretty lame and needs to be fixed.