Lemme tell you a tale my companion, a tale of a franchise, Warhammer franchise…
Here’s the story :
Warhammer set the basics for the fantastic AND sci-fi universe for almost every game / franchise / movie we know these days.
Many tried to adapt these universes in video games : rpg / strategy / fps / mmo and so on…
Many were good, the old ones : Blood Omen, Space Hulk etc… but when it came to adapt for this millenia, it all went wrong : I remember a mod from HL 1 that was based on Wh40k, was “fun”, but only a mod… Then there was FireWarrior, such a disappointment…
Then when we thought all hope was lost to adapt the Warhammer franchise in new games, we saw : Warhammer Online : AOR, a great game to me, shame they stoped it.
Then there was Dawn of War : holy shet ! another franchise reviving the strategy type, and it worked perfectly with many Add-Ons, till DoW 2, and then the mistake : DoW 3. Lucky bastards we are, we got Total War : Warhammer, fantastic born again, great strategy game again.
Then when it came to action / fps, we saw : Space Marine, good game but… could have been much more better, but the hope was born again.
AND finally, Warhammer Vermintide : End Times : really good games, hard as fck, but good, lacked of contents and unpolished, came from indie, but with time and effort, and supportive community, all the flaws were fixed : many loots, many cosmetics, good crafting system, and finally, more maps, and what a maps they were… I loved the one in the Castle !! But Devs were listening to community, they didn’t promise anything, they just developped and fixed when it was needed.
I made a huge break on VT1, cause of the poor system at the start, but when craft came, content came and dlcs came, I came back too, but cause I’m a diehard fan from Warhammer franchises.
Then we got Spacehulk : a failure too, Eternal Crusade : the promised MMOFPS, the holy one that came as the biggest failure ever on : promises made and kept.
And now, Warhammer Vermintide 2 : Hyped, promises were made, many classes, many gameplay, many weapons, many cosmetics, leveling system with skills, dude… that was the holy land for me !
But truth is : buggy as hell, patch over patch over patch, fix for the patch that was patching the previous patch, nerfs from everywhere, no customizable fort, cosmetics that you have more chance to be hit by a comet than you have to drop those cosmetics, crafting system you need to salvage itselft cause it’s way under the VT1’s one, and reds… that you have more chance to get a vaccine for starvation, aids etc… than getting one (ok I’m a bit over exagerating here, but you get the point) and if by any chance you get one, you might be also lucky enough to fcking drop clone over clonce over clone… thx to the RNG god.
And to conclude : I was ok to wait until they delivered the new maps by may, but in the end… no new maps, same bugs, nerfs from everywhere, huge 22Giga patch to fix a game that was too buggy to fix that it needed a rewrite, no improve for the rate drop, no fix for the crafting system that all the community was craving for…
So I give them another month to make the things move the good way, meaning I’m not playing anymore VT2, but keep an eye on the patch / fix etc… hoping for content and better rates and craft.
If by the fall of June there’s still no major changes, I’m done for ever with the Vermintide franchise, and Warhammer franchise in general, like I did for all the previous Warhammer based game… I’m done with promises that are not kept and wasting my money.
I was willing to gave them another 30$ or even a full price of 60$ if it was granting me content, no RNG bulllsht , sht crafting system, and delaying all the contents cause the game that was given a beta, was released buggy as hell.