The letter brought me back to give this feedback. As the title says, I really think it’s toxic (to use the buzzword) because:
-The tutorial specifically states that if you have toughness, it blocks all damage.
This is the big one. You tell a player game works X, and then the game works as Y. I even checked and in the tutorial, partial toughness blocks melee damage. It confuses new players and makes them resentful because despite relying on toughness to block damage in melee, they still get hurt and the hp debuff against chaff.
This is as corrosive as saying “medkits heal you” in the tutorial and then they don’t, or “aiming makes your shots more accurate” and they don’t, ect. I have had friends refund the game because of this-if the tutorial cannot be trusted, why give anything in the game a chance?
-Because ‘chaff’ enemies give a permanent stacking hp debuff, the bleed-through is effectively cumulative as your total hp pool is nibbled away along with your actual health.
-This undermines melee, half the game.
Shooting is lots of fun, and it’s enjoyable, but right now there is a massive disincentive to get into melee, despite how fun melee is. If you don’t want to take hp damage in melee you effectively have to go for no-melee-hit runs.
-This undermines two of the classes
Ogryn is built around wading in. The zealot is designed to risk low health for more power, relying on toughness to keep them alive. Even the veteran’s plasma gun’s heat vent is a ‘trade health for more shots’. However, the bleedthrough-especially with the permanent hp debuff-ensures you don’t want to engage with these mechanics, at all.
-Some penances are obviously built around toughness actually working as the tutorial says.
Not allowing your toughness bar to break in melee fighting as a veteran, or keeping yourself alive on low health as a zealot is workable if toughness blocks 100% of all damage. Currently, they’re effectively no-hit runs. Again, I know people who looked at specific penances and, having just learned the actual toughness mechanic, this helped them decide the game was not well made and bailed to get a refund.
If you really want to stick with it then at least pull the voice actress in to redo the line, so new players don’t get confused and upset when they learn the actual gameplay. It won’t help the other problems it causes, but it will at least help them understand why they’re being punished for playing the game the way it was explained to them.
I hope this feedback’s helpful for you guys, because the core of the game is fun.