Thrust is definitely still mandatory imo. You could run Slaughterer and Headtaker and that would probably feel absolutely awesome in mixed hordes, but if a pack of Crushers show up probably not. Unfortunate as I was hoping it was going to be more a luxury pick and if you hit heads it wouldn’t be as necessary.
While I would agree with this, I would say that they are now usable and you are able to do well with them which is a far cry from before. I’ve really been enjoying Ironhelm, although it’s definitely peaks and valleys for how enjoyable it is.
This is what I’ve ran for Ironhelm and enjoyed it, just the bog standard. When duelist is procced and you have 7+ stacks of Inexorable it feels really good, and is sufficient even without that. Headtaker, Thrust, Maniac and Carapace. I usually hate running Carapace as a perk, but Ironhelm already hits BPs on everything but Maulers, Crushers, Mutants, and Dreg Maniacs in general so putting those 2 on made it feel a lot more consistent. Boss damage is still very good and you still easily kill Bulwarks so no need for Unyielding imo.
Of course Martydom will be amazing for it, haven’t tried it yet. Will probably test it last as I’m not too interested in it.
I felt the Crucis was too slow for how much damage it put out, especially compared to other options (looking at you dueling sword lol) however I know several other people who disagree with me on that front, so it might be a personal issue.
Something I want to try is Blazing Piety. If you can get to 50ish percent crit chance with the Iron Helm in mixed hordes you might be able to do some nutty damage, but ofc be a bit inconsistent.
At the very least, I’m enjoying Ironhelm again which feels amazing. Will also need to do more testing and get better with it to give final judgement (have been playing too much Heavy Sword Vet recently). I just want Thrust to die lol.
It still has really good monster killing power, idk where you got that impression from.
Mk 15 Eviscerator is definitely overtuned in the horde clear department, and probably Unyielding damage, Getting a Fotf weakspot hit will nuke bosses which it probably shouldn’t be doing.