I’m generally having a lot of fun with vs (matchmaking aside), and I like that the game is somewhat skewed towards pactsworn, but things should be taken even further, otherwise when you meet those nigh indestructible hero teams the skaven side looses it’s fun:
Heroes currently have too many wounds: they need to be reduced (I’d say to 1, considering healing availabily and the existence of healshare talents, but possibly 2)
THP gain needs to be reined in for outliers (I’m thinking shield bashes and coghammers): watching a RV - for example - getting from near death to full hp with a couple of bashes isn’t fun.
I wouldn’t want to go overkill, so I’d start with these two basic changes.
That being said, I also think hookrat ledging should get a look at. The silliest (not counting once i fell below a map) is the jumping down from the bell ascent. Such a fall should either be fatal or not be possible. Getting the player to grab a ledge could also be a solution, but I’m not a fan of the idea of suicidal rats. Skaven are opportunistic buggers, but they look for their own skin first and foremost, yes-yes.