Have you seen the current state of the helldivers 2 community with their recent patch and monetization changes with all new player content behind warbonds?
Donât take the bait guys just ignore him
Iâm going to have to disagree. Since the Into the Unjust update almost bricked my pc
Updating once a quarter with barely any content would drive any player mental. You wait three whole months, and the only thing you get is a scavenging mode. And they never give proper buffs to underpowered weapons. How many of you actually think the Demon Claw is strong enough to handle multiple situations on Auric difficulty? And the Heavy SwordâIâve lost count of how many times Iâve mentioned it. Even after a buff, itâs still weak. Not to mention all the bugs that never get fixed. The Veteranâs plasma gun charged shot still costs a minimum of 5 ammo, not the 1 they wrote in the patch notes. The Ogrynâs Kickback has had its numbers swapped for nearly two years now. The optimisationâs terrible, and the gameâs almost 100GB. With all that piled up, theyâre still arguing about balancing one skill. I honestly doubt theyâll ever balance the gold toughness for Veteran and Zealot. The Psykerâs bubble shield still has an insanely high pick rate, and I really donât think thatâs a good sign for the game. Why canât FatShark manage one new map or a major event every month? The newest main story map is still the one from last December, the âNo Manâs Zoneâ. And the new mode they invested inâbarely anyone plays it. (Does anyone actually go hunting for those scrap parts just for the penance?)
Yeah, nah, youâve got it backwards. Right now, if a weapon canât deal with one or two armoured elites efficiently, it might as well be dead in the water. Chainsword, Heavy Sword, Devilâs Clawâtheyâre prime examples. But if a weaponâs great at killing armour, even if everything else about itâs rubbish, people will still run it all the time. Thunder Hammerâs a perfect example.
And as for that bit about off-meta builds not being welcome in Havoc? Sorry, but I spent an entire day trying to queue as my charge-focused Zealot, and I got rejected from every single group. Soon as I swapped to gold toughness? Got into a pub match straight away. So much for âno discriminationâ, yeah?
Both FS and AH are terrible companies.
Arrowhead in particular refused to balance stuff (flamethrowers, mechs) or even fix the bugs (supressors not working) before another paid slop Warbond using the mechanics in question was introduced.
yes please, Iâm a bit bored until conan exiles revamp goes live at may 5th ![]()
Might unironically be one of the better options when running Exec with Helbore since parries are goated on this thing and armor can be solved by teammates/kraks
Donât move the goalpost now
You said âcanât keep upâ, and now youâre saying âwell but I donât get acceptedâ
Bad tryhard wanna be players will be Bad tryhard wannabe players and reject people who donât run full meta
Go play Helldivers 2 then.
Like, seriously. If you get bored of DT, play something else.
No, what HD2 did was buffing the underperforming weapons - then buffing enemies also. So basically nerfing the outperforming weapons, while tricking the âno nerfs only buffsâ ever-whining kids like morons. FS did this too btw, when buffing base classes last year - then increasing HP pool of many enemies. But generally FS does more sane work when it comes to balance, without catering to people that donât understand how balancing works (or even believe that âbalance isnât required in PvE gameâ).
this has to be the funniest post iâve ever seen on the forums
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IMHO only those whoâll focus too much of their playtime and attention on one game alone. To those who feel that way, Iâd suggest playing other games or going outside and touch some grass and other real things for a change.
How do you know that?
If all this talk about hell divers is why we got Expeditions than by the emperor kill this thread and every topic even mentioning hell divers.
Nah mate pass.
to do the âreal thingsâ would get me in jail pretty quick ![]()
then again if you wear your enemies head as a trophy I guess you have a quiet time in lockup for no ones trying to mess with ya ![]()
on the serious side : whats with the focus on updates to keep playing?
still enjoy games that havenât been âupdatedâ (bare the odd source port) for thirty years ![]()
once you fell in love with a game for the games sake, you can play it for the ages and still enjoy the heck out of it.
darktide aint perfect but to be honest Iâd still play it if it was in release state, at least power creep wouldnât be a thing.
rather enjoy the what is than the what might never be
Glazediver detected
Arrowhead have been systematically working towards make their game as terrible as possible with the most utterly insane poorly thought out updates conceivable
Oh weâre buffing mechs health
But increasing enemy durable damage to complete negate any sort of improvement that would provide also sentry guns, frvs and bastions arenât having their health buffed to compensate
Also weâre giving hive guards heavy armour so theyâre more heavily armoured than our tanks (but we canât make a flag buff players you thatâs unrealistic the bots can do it tho) also weâre just removing the weakspots from the botâs tanks
Ah arenât buffing things they arenât improving player choice they limit player choice and the same options that weâre great over a year ago are great now and negate all their changes anyway while there are massive parts of the sandbox just rot.
Despite all the flaws with fatshark and there are many issues I have with how they manage this game they do actually occasionally rework things to provide players more options. Unlike the monkey paw hell scape that is ah being outwardly hostile to its players.
check check, mouse sense check ![]()
usually I did that stuff at the start of a quake 3 match ![]()
What is china mad about this time
