The ONLY reason to limit available maps in Havoc

So, upcoming rituals are also map dependent.

It seems that there are many changes in Havoc 2.0

I suppose this justifies things a bit more, although I still wish we got some map-specific updates instead of modifier-specific ones. Having it limit what modifiers each map can use (And having more modifiers, instead of retiring old ones) still seems like a better option to me, but that might be more personal preference.