The new headshot kill markers are too small/thin and look the same as the normal ones

The new crosshair mechanics are a good idea but needs polish. The double lines that indicate headshots are too thin to reliably differentiate from the normal hit markers in the heat of battle. I’m not sure if this is a result of resolution, antialiasing or DLSS but when I compare the two I see “Line” and “Fuzzy Line”, not Line and Double Line.

All you need to do is increase the spacing and/or thickness on the double lines so that they don’t “fuzz” together into a single line.

Not sure I need a headshot marker really. Dunno? I’m happy with a white cross for a hit, red cross for a kill shot. Anything else seems superfluous to my mind, but I’m happy to be persuaded otherwise.

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Nobody has been asking for updated Crosshairs in the community. :man_facepalming:
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