The mission board fails at providing any meta-narrative satisfaction as well as the mechanical failings it currently has

One thing that I wanted to underline here is the lingering sentiment of Darktide’s systems feeling disjointed, as this goes beyond just Characters, Itemization, and the Narrative. This encapsulates the entire game. I am reminded of my “Beta” take on Coherency:

No clue if the above is still relevant but it’s funny how the sentiment still applies.

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