The Devs deserve much better than they are getting

i didn’t say that i said it’s weirdly possessive about the game they play.
darktide morons are at most like 1/5th as bad as the average payday 2 forum, and that’s still like a 1/5th too much frankly.

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Hey I have an idea, if you don’t like the forum and the people in it, just leave.

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It’s unplayable on a lot of Xbox’s especially series S, and on the X I get none stop crashes I’ve reached out multiple times for help from community and nothing so I understand not working devs to badly but make the game playable. I’m not excited for the next update just because the track record for Warhammer Darktide has been pretty rocky. So when this next update hits and they fully change the weapon system worried it’s fully gonna be unplayable on every Xbox and even PC because there launcher isn’t the best. Getting updates is always awesome when they change stuff around and add new things but not when you can’t even play it.

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Yup a buddy of mine plays on Xbox and he crashes about 4-5 PER mission, and again during both loading sequences.

The console woes are sad considering its probably half the current players in-game.

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Exactly my point man there support for console is literally laughable would appreciate it if just one of the devs hopped on here and said something but I can’t even find a single one of them acknowledging that Xbox is almost unplayable at the moment if I try and play I get 2 to 3 DC in one match plus non stop lag and I’m hard wired wtf is that!!

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Always has been, and in fairness, it’s the same with Games Workshop itself.

GW has been abysmal at understanding its own customers and game, particularly before the last couple editions. For many years they actively avoided all social media and online interactions, including shutting down their own internet forum during 40k’s 4th edition. Their rules content have always been afterthoughts, they’ve left factions without updates for multiple editions and over a decade.

When they introduced Admech to 40k in 7th edition, they split it into “Admech” and “Skitarii” factions instead of a single book…literally just to have content for two different White Dwarf mags. GW had the designers write a bunch of lore about how the Skitarii apparently didn’t use Transports (weird for the Admech faction) because they didn’t have a transport model developed for the faction launch…only to then actually introduce transports the next edition’s codex refresh cycle. That same edition they did stuff like web-store exclusives where if you bought a bundle of products online (usually triple digits, sometimes with 4 digit price tags) you got exclusive bonus rules if you used those items together in a game (the only way to get the rules legally without pirating them was to buy the web bundle) and they often gave insanely powerful abilities or granted hundreds of points worth of free gear.

Nearly every ruleset for the Death Korps (before the last edition or two at least), a faction built around attritional infantry combat, has been the worst at attritional infantry combat option as they were costed significantly above and beyond normal guard units for token CC/Morale buffs but with half the options of those other Guard units.

Age of Sigmar came about because they’d made Fantasy so expensive (with 2500pt standard armies and stuff like Skaven being powerhouse factions when fielding literally hundreds of models) and mishandled in terms of balance that the scene died, and AoS’s launch was so wonky because senior management basically thought “people don’t care about rules they just want to play with their toys” and thus we got rules about shouting Waaagh and moustaches affecting gameplay but no army construction rules just “put whatever you want on the table and whoever has fewer things to put down goes first”.

They also do stuff like release a new codex book just a few months before (and with the full knowledge of) an imminent edition change that’ll invalidate all existing codex books. That one’s pretty routine.

GW’s better these days, but it also took them getting kicked in the teeth in the market and lots of painful fan feedback to get the memo. The state of GW a decade ago was absolutely absymal and they deserved a lot of what got thrown at them, and for many things still do.

Have you interacted with tabletop gaming IP’s at all before? These are communities where people actively go out and spend tons of time talking about how rules should be changed and writing full on replacements. There are infinite tomes of people’s fan-rulesets and army lists and characters for these sorts of things, that’s an inherent element of these communities, often with blurbs by the publishers and developers saying “take these rules and play with them however you want”. I guarantee you if you hop on another 40k forum you’ll see gazillions of posts about how 40k needs different rules or tweaks or other such things, plenty of them like DakkaDakka have entire subforums with 5 digits worth of threads devoted to Proposed Rules.

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Console Vermintide wasn’t much better. I remember being excited to play through Trail of Treachery with some xbox friends having already trudged through the level on PC for a month and change. Every time Olesya’s magic ended the event at the very end of the level we’d crash. Tried 3 different hosts.

Amazingly they bought Darktide…and a lot of the bugs we’re all experiencing as a community were issues they were having from the start. Right now one of my buddies has to disable the kill feed to finish games, which is extremely disorienting on top of the limited in game info the unmodded game has.

As for the devs, well we’re like 30% of the way through the usual Cyberpunk redemption arc. Overhyped game missing like 80% of the fluttery fluff they described pre launch, barely functioning, MTX store was the only priority before several core game functions all launching with ‘coming soon’. Considering the sheer amount of vitriol these games have been attracting lately I think the Darktide community is more of an exception. Instead of it being slammed with abandonware and all the usual barbs that disintegrate the remaining players there’s a group of core players hanging on patiently waiting for the game to be finished.

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Hello, I’m Cerebrophage, and I am your new best friend.

I agree with this sentiment. The problem is people seem to think they know how/what to criticize. Negative criticism, while still criticism, is not good criticism. Constructive criticism is good criticism. If you can’t do good criticism, then don’t do it. The effect versus the desired outcome are at odds with each other in this instance.

ALL Reviews are at 67% which is just 3 reviews shy of “Mostly Positive.” I wouldn’t say that’s “Stubbornly Mixed” in the practical sense. Of course, in the strictest terms, it obviously is.

Not relevant really…

I think you mean “Broad Brush,” right? Because Tar brush is used as a derogatory phrase used to describe someone with mixed race, implying that having any amount of Black ancestry tainted a person.

That’s still “Mixed”, and at this point 2 years after release when it’s spent 95% of its time there, “stubbornly mixed” feels entirely appropriate. More to the point, “Mostly positive” is still far behind the “Very Positive” and “Overwhelmingly Positive” of Darktide’s primary competition in the 4 person coop shooter market.

It’s relevant in that it shows how other very similar titles are capable of performing, even when made in the same place and same base engine, when the developers are actively and deeply communicating with the userbase from launch day and aren’t releasing products years before they’re ready. It also helps illuminate some impetus behind some of the more positive changes Fatshark has made of late.

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Same devs who only released a single map and a few bad weapons between their 2 super long holidays?

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WOW. Is that so?

“Tarring everyone with the same brush”

There you go bud. Bye.

Cerebrophage, if we take the literal meaning. Brain-rot. Apt.

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More than one map…
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Then there was the two Carnival Levels, the Orthrus offensive, and now the Machine God.


Yes, really.

There’s no need to be rude. As for the literal meaning Cerebr/o insofar as medical terminology refers to the brain or cerebellum. phag/o means to consume or swallow. It was a word I created to mean “Brain Eater.” Not “Brain rot.”

Says a lot, that rather than using your freaking brain about my usage of an old phrase, you instantly jumped to the worst possible conclusion.

Get a grip man.

Why’d you have to bring the tone of a perfectly healthy discussion down to literal swamp level huh?

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Seeking clarification on what you meant is not jumping to conclusion, rather the avoidance of it. Wouldn’t you agree?

What would you consider swamp-level discussion? I’m not sure of your definitions so, I can’t really comment on it. Though whatever negative connation it imparts, there was never a desire to make the conversation worse. I can’t apologize for something in which I don’t know how I caused it as an apology inflects a desire to improve ones self to avoid repeating said behavior.

PS: I gave you the benefit of the doubt by referring to “Broad Brush.” How is that jumping to the worst possible conclusion? All you had to do was say “yes, that’s what I meant.” Was there a way in which I phrased this that made you so defensive that I might improve to avoid this sort of interaction in the future?

I agree the devs shouldnt get so much hate. but they should also try to learn git and version control better lmao

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Boz noted only one map was released between 2 office holidays. The Carnival and Orthus Offensive levels were released before the December office holiday. Fatshark is now on their July holiday, and have thus only released a single new map in between those holidays.

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Ah I see, my mistake.

HARD disagree. Fat Shark has lied to us too many times not to deserve this. This is the community they earned.

They promised [madlib] and either didn’t deliver, or did so extremely late. They are now promising [madlib] and we’ll see if it comes, but we’ve no expectation it will, and they have been demonsttrated to have lied outright several times. The ‘gunsmith’ is an example, the ‘constant flow of new maps’ is another. "We promise this… oh, we didn’t actually… uh… we’re retconning reality.’

Will the ‘new management’ that we are sort of guessing might exist change things? Sure. And if they EARN better, eventually they will get it, but it won’t be fast.

Once bitten, twice shy.

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I’ve given StrawHat a lot of credit for being transparent and open, but I’m still extremely leery of upcoming changes. Fatshark has spent the last couple years systematically dismantling their credibility with their own community.

I am hopeful, but I will reserve judgement until we get things in front of us and see what Fatshark tries to sell us.

And the old lies will not be forgotten.

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