Texture LoD rendering / pop-in Issues

You can actually check steamdb for what games use it
https://steamdb.info/tech/SDK/DirectStorage/
68 entries, though that includes demos and public betas.

I’ve played a few that have been fine like Ghost of Tsushima and Ratchet and Clank but FF16 and FF7 Rebirth got that stutter struggle if you turn the camera too fast or go through a busy area. Nice job Square

Last I heard MH Wilds is misconfigured to only ever do GDeflate on the CPU and I really can’t stress enough just how bad that is

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Also having this issue since the No Man’s Land patch. I can’t remember ever experiencing it before, and I played pretty extensively leveling an Arbites in the week prior

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