Talent Tree Stuctures

Well… the tree’s are so well tuned now Ogryn has the most bloated tree @.@…

Overall impressed new changes allow for practically as much choice possible while still being a tree design, now looking forward to next balancing patch…after we have some fun with the details.

New Structure Numbers (some mistakes may have been made)

Previous Versions / Explanations

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I think Ogryn really needs a bit of adjustment. Now all other classes have gotten the Arbie style tree. Ogryn is still very strong, but it needs to be a bit more condensed. The fact that “The Best Defence” and “Smash ‘Em” are two different nodes really sucks.

Also the two nodes that are “+15 toughness” and “5% TDR” are just very small numbers, but at the same time, they’re very valuable to have.

Now compare reload speed nodes between Ogryn and other classes. Ogryn has 5%. It’s nothing.

I realize this is the road to powercreep and I’m not advocating for a flat number increase, but I’d love to see a few filler/tax nodes dropped/merged.

3 Likes

From what I just hear Mr E saying, fatshark doesn’t consider the trees to be final. So I guess Ogryn got the last pre-arby tree and then the arby model made everything earlier obsolete. Anyway, I’m open to further improvements.

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