It seems like most of us agree the Headhunters don’t have too much of an ammo issue. As I’ve pointed out before, it’s unfair to compare it to the Kantrael XII Lasgun, as it’s the outlier across all guns, not the norm. Perhaps we and @IshanDeston will have to agree to disagree on this point. I have less experience using a Vraks III with a decent ammo modifier so I declined to add my opinion on this gun, but I can see it being more ammo hungry than it’s cousins despite it’s large magazine capacity.
This is true, considering it has the smallest magazine size of the lot. Personally, I think the way Crucian works is okay now, but the % critical chance it gives should be higher across the board. This would still keep crit farming more viable on the burst variants, but still acceptable on the Vraks VII. Oddly, I think everyone in the community agrees with this opinion for once. It wasn’t exactly a broken blessing before.
To highlight how the Headhunters stack up compared to their peers, I made this totally not subjective or biased chart based on damage numbers and my own experience playing with the weapons:
*Factors such as magazine capacity, range, and stagger have not been taken into account, so this should not be taken as an indication of which weapons perform better than others during gameplay.
*Carapace Damage was excluded as all weapons perform comparably poorly against it.
*Infested Damage accounts for penetration and rate of fire.
Hopefully this helps highlight just how many weaknesses the Headhunter has compared to similar weapons. Headshot/Crit modifiers are comparable across the different weapons, so it doesn’t make up for it through skilled play, either. Feel free to disagree with this assessment, though.
The Vraks Headhunters are both very useable and fun weapons with a lot of unique advantages over their peers. However, I believe this lack of consistent damage across different armour types is what can, at times, make them feel underwhelming and is the primary reason why they are underutilized by the community.
Especially this. This is the primary reason I’d never take it on Hi-Intensity Shock Troop Gauntlet Damnation.