Suppression in this game needs a massive adjustment

There was a very good post talking about why the current “meta” is to play like a boring discount cover shooter where melee mobs and suppression are basically ignored. Worth a read if you haven’t seen it already, although who knows when any of that will register on Fatshark’s long list of shet they need to fix.

It is their only attempt at an innovation in the FPS genre and it is unequivocally trash. Frankly this is one of the worst implemented shooter mechanics I have ever seen, but that is because ALL ranged combat needs across-the-board adjustments.

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