Aside from the obvious need for optimization, here’s my list of suggestions:
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Animation for weapons when the player gets too close to a wall/surface rather than how it is now where your whole arm just noclips through.
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It seems like the character gets stuck on small ledges very easily. I’ve noticed this when I’m playing veteran aiming down sight while also trying to walkup a set of small stairs. My character’s toes will get stuck on a step and it screws with my aim.
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I’ve noticed that enemies are able to hit me from a distance that feels a bit out of their reach. Not sure if it’s because of my FOV (90).
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Vaulting feels a bit inconsistent.
These are my main gripes with the game but I really do think it’s a great game. I just wish I could run it better.