Issue Type (Required):
Missions
Issue Description (Required):
Hanging off ledges shouldn’t instantly kill once the timer hits 0. It should kill once the player hits a dead-zone below.
Player on the platform below can be seen through the wall beneath my character name in subtitle.(The player was blown off to get there). The player gets thrown to a platform on the other side by a mutant that dropped down.
3 players died from ledges that wouldn’t have nearly done enough fall damage to down the player.
Steps to Reproduce (Required):
- Play Refinery Delta
- Start Proceed to Fuel Depot objective
- Get blown off or drop off ledge
- Hang and die, with about 2.5m fall below
Mission Name (Optional):
Refinery Delta-17
Reproduction Rate (Required):
Constant (100%)
Platform (Required):
PC - Steam