Issue Type (Required):
Missions
Issue Description (Required):
The area I’ve circled in the attached photos will ledge grab you if you get knocked over it by an enemy, or if you try vaulting over it. I wouldn’t mind the ledge grab if you’re thrown over it since it would prevent fall damage and aggroing more enemies, but it also ledge-grabs you if you vault over it intentionally to jump to the lower area. This ledge-grab also kills the ledge-grabbed player if you wait too long to assist the them up, even though there’s no killbox below it.
This area either needs to not ledge grab you, since the fall there is survivable, and there’s no killbox anywhere down below it, or it needs to actually let you fall after the ledge grab timer runs out, but still be alive, so you don’t instantly die for no reason when you have multiple wounds available.
Steps to Reproduce (Required):
- Play refinery Delta-17 (maybe the other map that shares this tile too)
- Get knocked back over the ledge in the pictures, either by an enemy, or by vaulting over it
- Get ledge grabbed even though the fall below is survivable
Mission Name (Optional):
Refinery Delta-17
[PC] Do You Use Mods? (Optional):
Yes, but I haven’t tried disabling them
Reproduction Rate (Required):
Constant (100%)
Platform (Required):
PC - Steam
Player ID (Optional):
Dornam