A setting which we can assign our party as invite only would be nice, rather than public/private
Recently am playing with a new friend, doing low runs to show him around, as party is at 2/4 and private, the whole friendlist is jumping in , some feeling its disrespectful to leave while other notice and leave, every game its the same, disturbing the experience.
not likely to happen unless they institute a private mode that turns off rewards (which they wonât do because they know it ends up totally unpopulated). that said this is easily resolved by making a strike team before starting matchmaking so your group is all slotted into a mission at the same time.
May not work for friends in Darktide (but not Xbox/steam), if you know what I mean!
Similar issue here I think, where youâre subjected to pubs by this route. Private strike team with 2 players will just be themselves and bots the whole time.