Attached is my record (the interface is in Chinese).3rd pic 32min with 400+ specialists
I want to point out a fundamental asymmetry in this balance discussion. Players pushing Rank 40 didn’t just teleport to the endgame. We spent hundreds of hours struggling and climbing through every single lower difficulty. We know exactly what the game feels like for casual players because we lived it. When endgame players suggest balance changes, we have the comprehensive perspective required to propose solutions that benefit both the highest tiers and the lower difficulties simultaneously.
The reverse is simply not true. A player who has only ever experienced lower difficulties cannot mathematically or mechanically comprehend the pressure of a high-rank Havoc Order. You cannot balance a game from the bottom up when you haven’t seen the ceiling. Listen to the players who have actually experienced the entire vertical slice of your game.


