Shredder Autopistol - Audio bug

Issue Description:

Ius Mk3 Shredder Autopistol audio bugs and sounds awful with sustained fire. Seems to trigger at random, sounds like a crunchy mess, like the audio is clipping or trying to activate twice as fast as normal - not the best description I know, but hard to describe something so subjective.

It’s not the ‘low ammo’ sound - that’s very different, and this can trigger even with a full mag. Though it could be the low ammo noise being overlayed on top of the ‘normal’ gun audio simultaneously, maybe… hard to say.

Steps to Reproduce:
Use the Ius Mk3 Shredder Autopistol until it triggers. I’ve only seen this on Zealot as I’ve not used the weapon on other classes. Unclear if it’s a zealot specific thing. Map irrelevant.

Platform:
Steam

Reproduction Rate:**
At least 90%. Some matches it’ll trigger early and persist, other times it will trigger then go away - but seems to happen almost every match, if not every match I use the weapon. Usually takes a few full magazines (not clips) to trigger.

This one is a weird audio bug. I can consistently glitch the sound out when the dropship flies in for the end of mission pick up on some scenarios. If I start shooting my heavy stubber during that it constantly interrupts the engine SFX and it sounds like chitty chitty bang bang.

Yeah agreed. Not heard it on the heayv stubber, but clattery chitty-chitty bang-bang isn’t a bad description of the autopistol sound when the bug triggers. Sounds like metal grinding with each bullet almost. Awful and puts me right off using it.

I can’t seem to get it to trigger in the Psykanium, so my guess is some interaction with something in game.

You might be right about it only triggering on specific maps. Just ran Vigil Station and it was fine all the way through. Will have to take notes on which maps it occurs on.

We’ll take a look - if anyone could provide a video of this occurring it would be helpful to watch and listen to, thanks!

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