Individual enemy scaling is fun.
Punishing people for tunnelvisioning with ranged crutches is intended.
Individual enemy scaling is fun.
Punishing people for tunnelvisioning with ranged crutches is intended.
…Fatshark has repeatedly stated that the maulers spawning mid-swing silently behind people is very much NOT intended. But the AI director is malicious.
Spawning right behind them, sure.
But people not paying attention to normally-spawned(such as passive enemies that got aggro’d) enemies getting backstabbed for a ton of dmg is.
No.
That one rat.
Is the eternal enemy.