Simple opinion-based yes or no poll.
Do you think experienced players should make an effort to help/let their teammates keep their buffs stacked, or ignore this entirely?
- Yes, when it’s possible/reasonable
- No, it’s not your problem
Simple opinion-based yes or no poll.
Do you think experienced players should make an effort to help/let their teammates keep their buffs stacked, or ignore this entirely?
Very situational based, I have never thought to myself “let me get in coherency so I can get more buffs” though, I use it for toughness regen and that’s it. Any added extras for being in coherency are a bonus but relying on them is going to hinder your playstyle because you’ll be constantly waiting and wanting those buffs to fit into a playstyle that requires your teammates to be in coherency 24/7. Coherency isn’t always possible, especially on higher difficulties. You’ll find yourself cut off from your team because of fire or other random situations, or you will be split 2/2.
experienced players should notice what their team mates need. like not taking away enemies when the zealot needs them to heal with until death, not shooting the glowing heads because they’re so visible, let the vet use tactical awareness for coodown. the game is too chaotic to keep track of every buff, hence just a few simple things to consider. on the flipside, try to keep your buffs active and don’t expect others to do it for you.
All buffs are so quickly restacked and are so easy to get that there is no reason to ever worry about anyone else’s buff stacks.
The only situation EVER where I think it’s worth considering is helping a Vet extend Executioner’s Stance, but this is a such a edge case scenario and still isn’t a big deal if it falls through.
Even if you want to, the game doesn’t provide the information for us to manage this, outside of secondary indicators like the brain burst halo.
Secondly, it isn’t that important. Losing stacks is never a run-ender, and most buffs stack up so fast that losing them is a non-factor. Also, players don’t need to manage eachothers’ buffs to support eachother.
You need a third option: It’s not a big deal either way.
Even being someone who did some stack based builds i don’t really think it’s the responsibility of your teammates to keep track of your stacks since they are likely trying to keep track of their own.
There are so many abilities with stacks to keep track of that it’s not reasonable in my opinion to be expected to keep track of the potential stacks for every other build considering a build can have multiple stacks running on it.
That’s my attitude. If you understand another players situation, helping them keep their buffs up when reasonable seems like the obvious answer, yet it’s a divisive question.
The more experienced I get, at this point having played extensively with all classes and their common archetypes, the more readily I can recognize what kind of build someone is running based on their behavior. I would never steal an Ogryns heavy kill between waves, for instance, if they seem to be running Heavy Hitter.
I don’t think it’s divisive, I think it’s unnecessary.
Obviously, doing the team thing is good. Wasting resources on something with unknowable value because the game gives zero feedback on whether you’re actually accomplishing anything meaningful with those resources; That’s less good.
On one hand it’s fairly obvious that being in coherency to maximize aura buffs is good, as is anything else that ensures that teammate’s strengths are given plenty of chances to shine.
But as others say that’s not always possible or even viable. Sometimes you need to find a chance to break off from the group so you can ambush the Gunner line that’s keeping you pinned, or scouring one of the side areas for make/break supplies like medipacks and ammo crates, and so on.
if you’re in a team you know yes, if you’re with randoms you have no reason to trust they even know what those stacks actually help them do.
That’s why it’s phrased in such a generalized, vague way. Experienced players making “an effort” or not when it’s reasonable/possible.
I imagined almost everyone would agree that an experienced player should make some level of effort, even minimal effort, to help their teammates keep or get buff stacks when it’s reasonable and possible.
Ok. In that case you might consider rewording your options, and adding one for “it’s not a big deal”. The options you have there only allow for division/polarisation in a case where there probably isn’t much of either.
If I’m honest, my first thought was “This person just came out of a run with someone who kept killing his brain burst targets and this is their way of venting frustration”.
Even being compelled to look at your team mates ammo whenever you find a pickup makes for a sh*t gameplay mechanic
Excuse me if i want to play the game instead of looking at the HUD
Uh…what?
Huh??
In my experience, there’s usually enough going on for everyone to keep buffs ticking. The worst offender is Disrupt Destiny since you can’t see marked enemies, but even landing a hit on one will refresh the duration, so it’s not TOO awful to keep its stacks ticking.
The most teamplay you’ll need to do is cover teammates who are vulnerable and bailing out teammates in a bad position. Maybe sometimes you’ll have to kill a target nobody else can kill. Even coherency buffs, while nice, are barely noticeable - the most important one still happens to be Survivalist, and I am learning more and more to live without it.
If you are using Voice of Command or Chorus of Spiritual Fortitude, though, make sure you position yourself BEFORE you pop those abilities, to give as many people the benefit as possible. These are the only two active abilities that see a massive benefit from teamplay IMO (not that the others don’t, just not nearly as much as these ones).
Not worth the effort. Sure cover your weaker teammates when you can, don’t necessarily take the obvious brain burst kill in front of you and maybe consider your position when using voc and other such abilities but beyond that its just not important enough to worry about someone’s buffs falling off.
Tentative yes and basically “it depends”.
For example if you are constantly nuking enemies I’m engaging as an ogryn, enemies I need for my bleed stacks and toughness regen, then you are an a…
We had this argument for some other scenarios in the past like Brain Bursts targets getting killed by other players, as a result wasting that psyker’s time. So some degree this issue went away thanks to few new talent options which speed up BB charging and people pre-charging to avoid getting trolled.
idk no one gonna think about that when playing.
Smykers destroys a lot of important procs but a lot of people plays them.
Easiest way to keep stacks and not have your procs destroyd is to run away a bit from team
for the obvious stuff i keep an eye out like blue heads, recharge mobs and stuff.
thats the kind of thing that neither interrupts my own playstyle nor puts me in a worse situation for doing so.
among equally experienced, these go in synergy naturally most of the time.
but actively cutting back for other stuff to stack, that provides a worse result in the current engagement?
nope, because usually guys dont keeping their stuff flowing aint contributing as much in the first place and the team would be worse off from both sides:
you sacrifice something thats dominating the engagement and would see the other dudes through only to let the other guy catch up and most likely fumble it anyways.
if the gap in experience isnt that big, stacks get replenished without much effort, if the gap exceeds a certain point, the dude wouldnt contribute even if he was fully stacked.
for numbers game or no, its what you do with it once you got it.
the gameplay is so capturing because its fresh every time and constantly changing.
sometimes everyone’s better off if the biggest dude goes for a carry in the heat of battle instead of “hilfe zur selbsthilfe”