I can’t think of anything more frustrating in the gameplay department than burning an ult and stopping dead in your tracks right after activating it, getting torn to shreds by shooters.
Please fix this, FS.
I can’t think of anything more frustrating in the gameplay department than burning an ult and stopping dead in your tracks right after activating it, getting torn to shreds by shooters.
Please fix this, FS.
100% seconded.
Maybe the zealot can stay as it is since you just can’t do it literally while being shot. But ogryn should be flat immune. Neither other class has an ult that can get disabled by one shooter blasting you at the wrong time.
I will say that on Vet your ult can be removed immediately too by any push/grab/barrel explosion/pounce, even if it lasts 1ms.
For psykers it is not the ult itself, but the Ascendant Blaze feat (ult consumes warpcharges to appy soulblaze to enemeies hit), that bugs out when ever you „use your ult wrong“.
You lose all your warpcharges, but apply no Soulblaze.
All ults that are not duration based, should be fixed, so that they can not be interrupted (i would not mind if zealot and ogryn ult got canceled by being blasted with a barrel explosion though, since they technically have a duration, and they are movement based).