Server side lag

Weird “feel” as soon as the game loaded.
Some rubber banding, issues changing weapons, jump would sometimes feel like you were glued to the floor and would cut short.
Enemies running through walls along their move vector, packet loss feel with no packet loss on test.
Everyone in the group experienced the same thing.

checking the resource monitor’s networking TCP connections showed only one connection at the worst of the lag, typically there are always at least 3 connections, 2 to USA servers, and 1 to “local” for me that’s London or Manchester.

Steps to Reproduce:
None, seems some logical server instances are spun up with issues.


Player ID:

Approx. Time of Issue & Timezone:
25/12/2022 23:10 GMT

Reproduction Rate:
Unusual (<25%)

Upload Supporting Evidence:
I do have some video footage but its 2gb file.
It shows the rubber banding, jittery gameplay and enemies ice skating past players, but would take time to upload, can if requested.

console-2022-12-25-20.55.56-23242e80-043b-46a9-b40f-72671584c178.log (1.0 MB)

darktide_launcher.log (347.2 KB)


Which connection was still alive when you only had the one connection? The local one?

Yes, only the low ping server was active.

E.g. This is the current connections when joining the Mourningstar

The 86 and 92 were missing, yet otherwise seem always active.

1 Like

Nice cat!