Saved builds don't load properly

Issue Description:
When you click on a saved build to load them, they don’t work AT ALL
if 1 thing works, then the rest doesn’t.
E.g. Click on first build saved. Then you realise that your loadout is not loaded proper - you manually set your weapons and curios. Then you realise your feats aren’t loaded properly - you fix that too. Then your cosmetics are also not loaded.

What is the point of having it when it doesn’t even work?
Also, Why is it capped at 5? please increaes the size of saveable builds to 10. I guess at the moment it doesn’t matter much that there is little diversity in builds and FFS please undo the blessing/perk locks. Build diversity is what? And blessing locks just exasterbates the problem. Please remove blessing and perk lock as well.

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Platform:
[Steam/Microsoft Store]

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Approx. Time of Issue & Timezone:

Reproduction Rate:
Once - Rare (<10%) - Unusual (<25%) - Common (<50%) - Often (<75%) - Constant (100%)


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It’s my understanding this is a result of when a loadout has been saved during the introduction of the “shirtless” bug. You will need to change the item that is missing, to ensure the loadout is valid.

With the release of Update #9 (1.0.50) we identified an issue where the Zealot upper body cosmetic item, ‘Pious Mendicant’s Vestments’ was unintentionally removed. For those that had this item equipped the Upper Body slot would not show the cosmetic (making the model appear shirtless) and also allowed for all classes to also equip the item.
Today we will roll out a fix for this bug, meaning that players will not be able to equip ‘Pious Mendicant’s Vestments’ in the meantime. On Wednesday we aim to have the full fix in effect, so players can once again equip the cosmetic properly.

That may be the case, but even still, before the update there were issues where either your feats or equipment wasn’t changing when you loaded them.

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