Issue Description:
Sometimes, some random audio (some random shot sound, or enemy’s roar or lighting staff etc) may be lagged-robotic. When there is a really large number of effects + mobs = guaranteed sound bug.
For instance, there is like 10 different sounds, and some part of them will be laggy-robotic.
Steps to Reproduce:
I dont know why, but I think it has to be smth with core usage.
I have Ryzen 9 5900x, RTX 3060 12gb, 32gb RAM and Darktide is on SSD M2.
So, i used Darktide Launcher recomended cores - 20, tried 21, 18,17,16, etc.
10 cores are good and I almost have 0 audio bugs, but 12 - here they are.
Mission Name (If Applicable):
any, if there is a modifier for extra mobs - here it is.
Platform:
[Steam/Microsoft Store]
Steam PC
Player ID:
0896895961
Approx. Time of Issue & Timezone:
Reproduction Rate:
Once - Rare (<10%) - Unusual (<25%) - Common (<50%) - Often (<75%) - Constant (100%)
I dont know what i should choose, if there is a big pack of mobs, then Constant.
Upload Supporting Evidence:
[Screenshots, recordings, links to Twitch VODs, etc.]
The same like in this video
timing 0:26
[PC] Upload Console Log & darktide_launcher.log:
[Instructions: How To Provide a Crash Report, Console Log, or darktide_launcher.log]
There were no crashes, but here are some of the logs, which i think were with 20 cores
console-2023-09-18-08.33.28-ea191564-a677-4638-920b-3b50945d5797.log (508.2 KB)
console-2023-09-19-19.40.21-55a8f984-bee0-41a1-ac07-f112fdc99ec6.log (379.3 KB)
console-2023-09-28-20.12.34-986a1406-eb76-46db-a0ae-be4d4430b3d7.log (55.0 KB)
console-2023-10-01-15.38.46-83d20558-a1ff-42f9-a541-a6d15d0681b9.log (100.5 KB)
console-2023-10-02-10.47.40-168636e2-f1ce-4031-8ae5-8a754970d651.log (23.0 KB)
console-2023-10-03-19.48.01-639b73ff-081e-4cde-a1a4-ce1ca70c0416.log (147.1 KB)
console-2023-10-04-10.17.46-bc753a3b-0d8b-442d-86a3-1622ef089fe4.log (327.9 KB)