Just today I’ve noticed that the Ogryn’s Ripper guns have an audio issue when equipping/reloading, where the sound only comes out of the left headphone. It was fine a few days ago, I’ve tried fiddling with the audio settings, and verifying my game but come up empty. I’ve tried other weapons and it’s ONLY his ripper guns, all other weapons seem normal
Note that when you say “from a session that this occurs” the audio bug happens in every session, even in the Psykhanium
If when looking over these you come across anything that correlates to the failed-to-compress crash I am experiencing I would be grateful. As I said in the post specifically about the issue, setting the Worker Threads to a lower number seems to at least alleviate the crashes, however they have since occurred at lower numbers (crashes have occurred at 21, 8 and 4 worker threads)
It’s a long shot but I would be indebted to have some closure on the issue.
Thanks for the info and logs! I’ve shared these with the developer investigating the current audio issues
Unfortunately the “failed to decompress” crashes are tricky to pinpoint the exact cause of from data in the logs alone. This specific crash will occur typically due to a data corruption issue, or faulting hardware in rarer cases. I can only really point you toward our data corruption solutions which may be of help, here: