With the Riposte talent for Witch Hunter Captain, if one parries an attack it activates the Riposte buff as normal. However, if one then parries another attack without using the Riposte guaranteed critical hit, it does not restart the Riposte buff. This can make fighting Chaos Spawns and Minotaurs awkward sometimes.
Steps to reproduce the issue
Parry an attack
Let go of block and do not use the guaranteed critical hit
Before the Riposte timer of 2 seconds ends, parry another attack
How consistently the issue occurs for you
Whenever I parry an attack immediately after parrying an attack before-hand without using the Riposte crit. Consistently occurs if the above steps are followed.
Screenshots and/or video evidence
https://youtu.be/5Sc_9nsETis
The gameplay recorded was on Official. You can see near the bottom left that after parrying another attack the timer does not reset. I fully drop my block in between several attacks and parry them but it still does not reset the timer.
You could be right, but I think it would be an odd decision from a gameplay perspective, as it doesnât reward the player for multiple parries and instead encourages them to always use the crit buff as soon as they can, because they might not get another one that they can use more wisely if they donât.
Wait, why is it just not âstoredâ? You only are able to crit once right? not crit during the duration of the buff? so why is there a buff timer, why not just store 1 crit?
Why doesnât it just show u have a crit on next swing, like how âcrit on 5th strikeâ talents are working?
Is it purely like that because its a âcounter attackingâ theme? I donât think it would be too strong if you could store a crit.
Itâs to keep it inline with the theme of swiftly Riposting after parrying. Itâs also because unlike the every 5th crit talents, missing does not consume the crit.