Rescue location spawning at the opposite side of the map (Enclavum Baross)

Issue Description:
During the mission, three players died at the same location (the bridge leading up to the final arena), near the end of the mission. One player managed to survive and waited for us to spawn so he could rescue us. But we spawned near the beginning of the map, where he could never reach us.

Mission Name (If Applicable):
Enclavum Baross
Strike
Damnation

Platform:
Steam

Player ID:
LesserMagic

Approx. Time of Issue & Timezone:
October 20 2023, 20:30 CET


Upload Supporting Evidence:


One player crossed the bridge leading up to the final arena, after he realized there was no way to rescue the rest. Image taken while he was in the arena. You can see the other three players are in need of rescue in the lower left corner.

This is where we spawned (around the corner on the first street when you first enter the city):


I’ve encountered similar bugs in many other maps, such as reconnecting and respawning to the very beginning of the map, and the location that needs to be rescued after death at the beginning of the map, or far exceeding the current progress. This bug has been around for a long time, and it hasn’t been completely fixed until now.

Yes, we’ve encountered the same bug on another mission yesterday, different map. And it was three people dying at the same time, again.

Thank you for the thorough post. I am investigating this right now and any information provided is valuable.

A similar issue happens on both assassination missions from time to time. Where when someone dies before he finale elevator he gets respawned at the very begging of the map with no way to resurrect.

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