I think it’s a priority problem for them.
If they only have one or two things to do, they usually function properly.
But as soon as a critical situation develops, meaning that several “high” priority actions come up, they become undecisive.
Say you have a ambush, rats coming from everywhere and specials start to spawn and a player gets disabled and there is a ratling or a gasrat, they cannot decide if they should concentrate on survival against the slaves, kill off the specials, or help the disabled player.
Also I had a case where I got pounced, Kruber started walking up to me with melee weapon in hand, Bardin was standing next to me, well in melee range, he took out the handgun, missed the shot and kept reloading…
It’s like the person who is in charge of the bots, never played the game and has no idea what should be prioritized when several, potentially fatal situations are present at the same time.