Random feedback on small things from the closed beta

All the stuff is just feedback on mostly trial things from the beta so none of these are really that important, but would be nice if it gets changed or looked at.

Stub revolver staged reload: when reloading and ejecting out all the bullets, switching out mid reload and back to it, all the bullets are in the cylinder needing to be ejected out again.

Characters weapons clips through walls when near them (this is also in vermintide 2, so maybe an engine limitation).

Cannot use MKV (Ogryn Rumbler) special melee attack after shooting with it, it needs to fully reload to be able to use the melee attack or switching it out mid reload and back to be able to melee with it without reloading.

Ogryn grenade should be reusable at least a few times, but it feels quite satisfying killing someone with the throw.

Have a special voice line when pinging lit barrels.

Chasm logistratum is still bright with the no lights hazard as it becomes brighter than the normal version of the level.

Animations feels too fast for the force sword making it look weird when attacking (subjective).

Non beta feedback:

That the new perils meter looks worse than the new one as seen in recent game play. I think it looks fine for the plasma gun.

There should be some friendly fire for grenades, if not then it must have at least have friendly fire for the grenade user as it looks weird throwing a grenade at your own feet to clear enemies. This could be extended to explosive weapons, but I think it is mostly needed for grenades.