Psykers and guns-guns-guns -SHOP-

I remember the situation, whether a year ago or now, for three days in a row in the store without a single power sword or staff. Why does my Psyker need so many machine guns according to your version? There are quite a few perks worth learning with your random system, and I can’t get to a single one without the arsenal carousel
Why does Psyker need dailies at all?

Welcome to what happens when games design is replaced with RNG.

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