Issue Type (Required):
Player Mechanics
Issue Description (Required):
My psyker has 2 wounds and I exceeded 100% peril and was about to go down due to this (the animation already started), but before that happened I got killed by an enemy.
So I was down with 100% peril and after a team mate cleared the area and revived me (still having 100% peril), the peril animation triggered after being revived and I lost my second wound immediately, which caused me to die.
So either
- the peril explosion should override getting killed by health loss because the player is already dying, or
- the peril should decrease while being down, or
- the peril explosion triggers while being down
Steps to Reproduce (Required):
Exceed 100% peril, let the peril animation start, but get killed e.g. by a Rager. I think this is rather rare to happen in game but it should be reproducible.
Reproduction Rate (Required):
Once
Platform (Required):
PC - Steam