Psyker: 2-Handed Greatsword - Split second blinding VFX

Issue Type (Required):

Visual

Issue Description (Required):

Psyker’s Blaze Force Greatsword’s special attack (Windslash) causes a blinding flash of light for a split second on 0 - 2 charges. On 0 charges, it’s noticeably brighter than the 1 or 2 charge attack. I’ve attempted to mod out the VFX but with how the game is built, I can only replace it with existing VFX particles or no particles. In other words, I believe it’s tied to the projectile fx itself, and maybe the screen space mentioned in this blog: Grim Protocols - New Weapons - Dev Blog

I think what would fix this is making it so the Wind-slash isn’t as bright and/or close to the face.

Steps to Reproduce (Required):

1.) Equip Blaze Force Greatsword (Psyker) (I did it in the Meatgrinder. Happens in normal gameplay too)
2.) Charge the blade on 0 - 2 charges (Special attack)
3.) Perform the Wind-slash attack (Light or Heavy) after charging.
A split-second after the attack, a blinding, bright flash of the screen is noticed, causing eye-fatigue and headaches with repeated use.

[PC] Do You Use Mods? (Optional):

Yes, and I’ve tried disabling them

Reproduction Rate (Required):

Constant (100%)

Platform (Required):

PC - Steam

Upload Supporting Evidence (Optional):

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