Issue Type (Required):
Visual
Issue Description (Required):
Psyker’s Blaze Force Greatsword’s special attack (Windslash) causes a blinding flash of light for a split second on 0 - 2 charges. On 0 charges, it’s noticeably brighter than the 1 or 2 charge attack. I’ve attempted to mod out the VFX but with how the game is built, I can only replace it with existing VFX particles or no particles. In other words, I believe it’s tied to the projectile fx itself, and maybe the screen space mentioned in this blog: Grim Protocols - New Weapons - Dev Blog
I think what would fix this is making it so the Wind-slash isn’t as bright and/or close to the face.
Steps to Reproduce (Required):
1.) Equip Blaze Force Greatsword (Psyker) (I did it in the Meatgrinder. Happens in normal gameplay too)
2.) Charge the blade on 0 - 2 charges (Special attack)
3.) Perform the Wind-slash attack (Light or Heavy) after charging.
A split-second after the attack, a blinding, bright flash of the screen is noticed, causing eye-fatigue and headaches with repeated use.
[PC] Do You Use Mods? (Optional):
Yes, and I’ve tried disabling them
Reproduction Rate (Required):
Constant (100%)
Platform (Required):
PC - Steam
