I’ve repeatedly said that it’s subjective and will always remain a difference in opinions.
I like being able to depend on my tools. I like bugs not happening. (Which infrequent? Seriously.)
On the topic of base Legend. Once they pruned out the issues like Silent Patrols, Silent hordes, suddenly surrounding hordes, and a host of other issues it became far easier. The first wave of dodge changes in the beta were nice and fine. A chaos patrol just smashing back to back overheads that were just impossible to deal with depending on your character was frustrating. That was the only reason dodge changes were needed to begin with. But an unfortunate result is that elites are still jokes.
The only thing that hits players in this game are specials, berserkers, and infantry. Crap like Burblespew and Rasknitt being changed to actually miss was a great thing.
But given you’re likely to bring this up again
What do I like or find “fun”?
- I like being able to hear specials.
- I like the sounds of specials being consistent.
- I like enemies not popping out of thin air.
- I like my hits registering and staggering the things I hit.
- I like the old talents for my careers of choice.
- I like the ability to separate from my crew in a horde (though admittedly you can and I do still do this).
- I like the different rules that dictated specials.
- I like more consistency and tools that allow that consistency.
- I liked when gutter runners were more prone to operating under the laws of the game
- I liked when I could dodge an enemies down swing and not get hit by the thing because I successfully dodged the downswing.
- Liked the functional slot system as well
- I also liked when things did go bad generally due to hyper twitch shenanigans and we have to team together hard core to pull out a win. Things like that are great.
Oh. And I liked being able to queue into a mode and having a game to join or my own filling up. Getting Cata rooms is like pulling teeth.
All of these things contribute to levels of fun and their opposites decrease the fun I personally have with this game. And to head off an anecdotal “well I don’t see the difference”. That’s nice and all. But you wanted me to label what I found “fun” for some reason.
Frankly this whole affair is rather weird. I responded to a blanket statement that the game was disliked because it was difficult in Legend. Which is simply not true for everybody. For some people that remains true. It can’t be argued that the game is relatively harder to solo now due to special combinations and the existence of beastmen.
Honestly. “low impact you say” Leap being broken on sittergate, on terrain, on hills, and in random spots in every map isn’t low impact. That’s life or death in a game. Quit being silly and/or obstinate.
Oh:
And as an FYI, back dodging being bad for most attacks is fine. It being bad for stationary attacks where the enemy doesn’t move forward is simply terrible.
Lastly, as I’ve said before
Though maybe I’m being the obstinate one? Regardless, this isn’t likely going to lead into any productive breakthroughs for either of us. So I’ll consider this particular conversation chain done.
I should close this with a postword that I believe Cata is great. I like Cata. What I don’t like are all the changes being blanket enforced on every difficulty. This isn’t the experience I paid into going into the beta of this game.