Issue Description:
The ogryn’s “knock 'em down, beat 'em up” perk doesn’t stack properly when using the latrine shovel. stacks are replaced with the most recent number of enemies hit rather than stacking concurrently and falling off after 10 seconds
Steps to Reproduce:
I tested this both in mission and in the psykanium.
Mission Name (If Applicable):
Platform:
[Steam/Microsoft Store]
steam/pc
Player ID:
puggy
Approx. Time of Issue & Timezone:
4pm wednesday april 19, 2023
Reproduction Rate:
Once - Rare (<10%) - Unusual (<25%) - Common (<50%) - Often (<75%) - Constant (100%)
constant
Upload Supporting Evidence:
[Screenshots, recordings, links to Twitch VODs, etc.]
This is indeed the case, light attacks accumulate buff layers, heavy attacks consume buff layers to obtain damage increase effect
But this design makes perk meaningless, because the damage bonus algorithm problems, even if stacked full 25 layers is only about 25%, this data is completely inadequate to see
I just hope the designers can play more of their own game to see how high the correlation between perk, weapons, blessings, Ogling now the strongest play, and Ogling itself perk is almost not at all with, I can even pass the fifth difficulty level without installing any perk …
Ok thanks, I’ll test that and check back in, maybe I’m just misusing the perk.
I’d thought I was chaining light attacks though, but I’ll have to verify.