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Issue Description:
In the lobby game works fine, but during the mission, no matter what happens, performance loss is huge, to the point of unplayability. This happens even on the lowest graphic quality. Sometimes game crashes due to that,but after going back to mourningstar, everything comes back to normal
I have Darktide on a laptop Predator Triton 300 SE with nvidia3060RTX graphics card, 11th Gen Intel(R) Core⢠i7-11370H @ 3.30GHz 3.30 GHz, screen is fullhd 144hz 1920x1080 and 16gb ram, so my computer well meets the requirements to run this game.
Crash Report (If Applicable):
[Please see instructions on how to provide a crash report in the pinned Topic]
Error Displayed (If Applicable):
Steps to Reproduce:
[Please add the steps that can help our QA department in reproducing the issue. For example:]
-Launch Game
-Start any mission
-wait a while for performance loss to begin
Mission Name (If Applicable):
all missions
Platform:
Steam
Player ID:
[Steam ID/Steam Profile URL/GamerTag]
deadlocktigger
Approx. Time of Issue & Timezone:
[MM/DD/YYYY, 00:00AM/PM] [TIMEZONE]
always since i got the game
Reproduction Rate:
Constant (100%)
Upload Supporting Evidence:
[Screenshots, recordings, links to Twitch VODs, etc.]
Upload Console Log:
5. Upload here
crash_dump-2022-12-29-23.02.30-ea27c393-5c2a-4c14-a977-22642c616657.dmp (861.0 KB)
Upload darktide_launcher.log:
darktide_launcher.log (731.7 KB)