it also happens that enemies appear out of nowhere, literally there is an empty corridor and as soon as you turn the camera an enemy patrol appears walking in front of you, it is as if the game director was broken.
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Just in this screenshot there are at least 10 heavy gunners (I count 14 but let’s say 10) and 3 Ogryn gunners.
This composition has been the standard from the beginning of the mission.
It was a nonstop bullet fest.
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Several of my recent carnival matches have ended in that prison lunchroom you drop into to access the keypad.
Even a half dozen gunners spread out in there with waist high cover and full cover end up being pretty devastating to random groups. The flood of chaff enemies doesn’t help.
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