As someone who played Conflag main in V1 for hours upon hours, I, for the love of fk, can’t find a Sienna build in V2 that I actually enjoy playing.
Sienna, regardless of how you play her, is not focused on melee. Unchained is all fine in terms of her tankiness, but… why do I have to block to vent?
Why can’t I attack enemies and get rid of heat that way?
Enter Vermintide 1.
Vermintide 1 has a trait that’s called “Earthing Rune”.
Earthing Rune reads:
Everytime you hit an enemy, there’s a 20% chance to vent 4% of your overheat.
Running this trait on Sword or Dagger or whatever means you can rid of your heat by melee kills.
This would be an amazing option for Pyromancer and Battle Wizard as well - it would create a completely different playstyle.