On narrative, cutscenes and transmedia

Hey sup, I’m new here although I have a modest 1500 hrs in game.

I’m titillated by how deep they’ve gone in with skitarri character creation. That’s it! Iwant more campaigns. I want bespoke campaigns with more unique environments that are worth returning to, and I want robust cutscenes like what we’ve been blessed with elsewhere in terms of Warhammer 40k visuals. Also, can we get a book license with the black library to fill in the blanks (still waiting on an ubersreik 5 ommibus)?

But yeah, can we get a renewed emphasis on narrative design, rewarding, fan service and revealing cutscenes and whatever else fatshark can do to capitalize on this cinematic atmosphere??

I mean it’s not like we are farming aquilas or anything. Feed us with story.

ogryn ate rashuns then went to shuttle.
shuttle dropped ogryn, ogryn smashed punies.
ogryn went back to shuttle and ate rashuns.

the end :heart:

Ogryn lost favorite rock, big sad! Ogryn ate a sniveller, no sad anymore.

yeah but what if they made another new gamemode with 0 narrative progression instead

totally agree. i want a campaign with character development, world building, stakes, and action. Something on the scale of a Halo campaign. I’d be willing to pay for it.