I hope they did. Limiting variance in already fairly static and rarely updated game is.. dubious decision. The more the better, at least they should use all those modifiers that are already implemented, from time to time, in regular missions.
I hope they did. Limiting variance in already fairly static and rarely updated game is.. dubious decision. The more the better, at least they should use all those modifiers that are already implemented, from time to time, in regular missions.