“Raging Bull” (+5% Damage (Next Melee Hit) on Melee Hit for each enemy Hit with the initial attack) does not appear to have any effect, at least in the test area.
Steps to Reproduce:
[Please add the steps that can help our QA department in reproducing the issue. For example:]
- Go to test area as Ogryn (Skullbreaker)
- Notice no difference in damage whether the feat is selected or not when multiple or single enemies are hit with the initial attack.
Maybe I misunderstand what this feat does. Would like a clarification if that’s the case. I assumed you get bonus damage on your swing based on how many enemies were hit on the previous swing.
Mission Name (If Applicable):
only really observable in test area since that’s the only place with damage numbers
Steam ID = GGdewd
Approx. Time of Issue & Timezone:
11/19/2022, 1:00 PM EST