Ogryn Talents Changes personal Highlights

This is just a collection of my highlights of Ogryn Talents changes spiced up by my commentary.
There is no purpose here, I just was really hyped to see all of that


  1. Dodging now staggers little dudes
    Guys, I am so happy, no words can describe it :face_holding_back_tears:

  2. You now count as Dodging during Bull Rush Charge
    This also works on nets and dogs!

  3. Loyal Protector Replenishes 25% Toughness + 10% depending on enemies affected for 10s
    FINALLY LOYAL PROTECTOR

  4. That One Didn’t Count
    My god, there will be nothing stopping my rock addiction anymore

  5. All Toughness Replenishment!!!
    Coherency and FNP talents, this is insane (from what I’ve read, it can stack up to 65%) :stuck_out_tongue:

  6. Heavy Hitter stacks on melee attack
    Thank god

  7. Lucky Bullet has a +10% chance to trigger after a Killing Melee Attack, stacking 10 times
    INFINITE BULLETS, imagine this with Rumbler?

  8. Toughness on Heavy Melee Attack 20% to 15%. Now also replenishes 5% Toughness on Non-Heavy Melee Attack.
    There is no way, I can now use light attacks?? Toughness on chained + this will gonna go just sweet

  9. Now also applies 2 Stacks of Bleed on Non-Heavy Melee Attacks.
    WE JUST CAN’T STOP WINNING :speaking_head:

  10. Light 'em up can no longer melt bosses with 32 stacks of fire, it’s 16 max now
    Whatever man, I always thought this was kinda ridiculous

  11. Hard Knocks now is basically Soften them up but on staggered
    You just know this will gonna be stacked together

  12. No Stopping Me! Reduced Movement Speed Penalty while charging Heavy Melee Attacks by 100%.
    Cool

  13. Bruiser is now speeds up Ability Cooldown Regeneration by 100% for 3s.
    100% uptime guys

  14. Did Crunch get damage nerf?

It’s cool that it works like thrust now, but going up to 15% Damage kinda sucks not gonna lie.
Unless it’s 15% per stack, up to 3 stacks, then it’s awesome. But that is clearly not the case here

  1. For the Lil’Uns
    It’s just awesome, I like it

  2. Brutish Strength brittleness on push
    Will be awesome with shields insane push range

  3. Spray and Slay 15% Melee Damage and 7.5% Melee Attack Speed for 6s after emptying your Clip
    This will gonna go real fun with Rumbler + Infinite ammo

  4. Lucky Streak + 25% Critical Strike Damage
    Doesn’t sound really good, considering Ogryn’s critical weren’t really changed, unless I missed something

8 Likes

WE ARE SO BACK! OGRYN STRONG AGAIN!

4 Likes

15% of say a 15% is 1.5% more toughness it will add up and still better than coherency generation but Ogryn doesn’t have terrible toughness regen problem now so its a decent option… plus it may not do exactly what we think will all truly mean all or be like “soften them up” all.

Very excited to incorporate rock now especially since learning “soften them up” doesn’t effect your range damage @.@


Overall very exciting but want to not get too hyped until it actually happens, also disappointed range ogryn didn’t get more mobility talents as he’s already slow and more slow as ranged, was hoping for a braced movement speed reduction.

1 Like

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