Ogryn talent, Bloodthirst, maintains stacks incorrectly

Issue Description:
The Ogryn talent, Bloodthirst, applies stacks to the player when bleeding enemies are nearby. But the stacks displayed at the bottom of the screen with other buffs are inconsistent.

Steps to Reproduce:

  1. Enter the Psykhanium meat grinder mode with an Ogryn
  2. Equip the Bloodthirst and Blood And Thunder talents.
  3. Do a heavy melee strike on multiple enemies, note Bloodthirst stacks appear. The Bloodthirst stacks do not disappear when the enemies stop bleeding or are subsequently killed, assumption is one of those two events should remove the Bloodthirst stacks.
  4. After killing the first test group of enemies repeat the heavy melee strike on the new group, note the Bloodthirst stacks update correctly this time and drop to a single stack.

Reproduction Rate:
Reproduction rate is 100%, the issue seems to alternate between correct behavior and incorrect after waiting for the bleeds to expire and retrying.

Upload Supporting Evidence:
[Screenshots, recordings, links to Twitch VODs, etc.]

Upload Console Log:

  1. Press the Windows key + R
  2. Enter %appdata% within the search input and select ‘OK’
  3. Navigate to AppData\Roaming\Fatshark\Darktide\console_logs
  4. Locate the console log that corresponds with the session in which the issue occurred, by looking at the timestamps in the log names
  5. Upload here
    console-2022-11-22-15.06.33-285f2d15-a0ff-44f5-8638-9f4c7e1c1eff.log (110.4 KB)

Upload darktide_launcher.log:

  1. Press the Windows key + R
  2. Enter %appdata% within the search input and select ‘OK’
  3. Navigate to AppData\Roaming\Fatshark\Darktide
  4. Locate the darktide_launcher.log in this directory
  5. Upload here
    darktide_launcher.log (599.4 KB)