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Issue Description:
Ogryns are able to get allies up even if they are taking health damage, that works, BUT if you are getting an ally up while you have toughness, and then your toughness gets broken and taken down to zero, you still get interrupted. So Ogryns can pick up through health damage, but NOT through having their toughness broken. This has caused quite a few run enders. This does not seem like it fits in with the theme and is very confusing. Can we please make it so toughness breaking does not stop ogryns from getting allies up? I mean the whole point is that health damage doesnt stop them.
Steps to Reproduce:
[Please add the steps that can help our QA department in reproducing the issue. For example:]
- Play as ogryn
- try and pick ally up
- have toughness broken by ranged attacks during
- pick up gets interrupted.
Platform:
Steam
Reproduction Rate:
Constant (100%)