No Enemy Aggro Drop On Being Grabbed By Mutants or Chaos Spawn/Consumed By Beast of Nurgle

Issue Type (Required):

Enemy Mechanics

Issue Description (Required):

This bug has been existing for years and still not fixed leading to frustration especially if you play true solo/duo. It’s not fun to be soft-disabled and immediately die as enemies continue to attack the player instead of ignoring him as intended.

Steps to Reproduce (Required):

  1. Play the game
  2. Be grabbed/consumed
  3. DIE

[PC] Do You Use Mods? (Optional):

Yes, but I haven’t tried disabling them

Reproduction Rate (Required):

Often (<75%)

Platform (Required):

PC - Steam

Upload Supporting Evidence (Optional):


grabbed weight.png

as a game mechanic its annoying no doubt.
being in a headlock, unable to move and getting stomped on left and right.

BUT at least its immersive :smile:
if you ever got into a street brawl, those muggers left and right don´t stop kicking your head if one of them got you pinned down.

why should nurgle infected act differently :sweat_smile:

Because this is a game, in reality you can’t fend off bullets with flesh and faith, and certain mechanics exist to make the player feel fair and fun, not real.

not my own necessarily, but having a meatshield hostage does work up to .556 i’d say :smile:

This is still relevant.
I have already come to terms with the fact that Beast of Nurgle can kill you with fire, can spit you into the abyss, can carry you off the map.
Playing on Havos 30+, Crusher kills you inside Nurgle, Rampage kills you inside Nurgle, machine gunners continue to shoot at you inside the beast and kill you.
+Poxburster can purposefully run and explode at Nurgle while you’re inside
When will any of this be fixed?
English is not my native language, I apologize in advance for any mistakes.