New penance track rewards feedback

I’m going to repost my comment about the moebian 6th rewards from the annoncements here, was mainly looking forward to the moebian 6th cosmetics so i have to express they were pretty disappointing. all i really wanted was the 6th’s uniform but cleaned up and that’s far from what we got.

For starters they’re blue. Why are they blue? What possible reason is there for that, it looks bad and in mission nothing’s bright enough for that to let us tell the difference if you’re worried about friendly fire. I’m not sure why the eagle emblems are molded onto the armor either. They’re not on the scab plates and it’d be pretty obvious if they’d sanded them off. Some paint would have been fine for that. just paint the imperial eagle on them. honestly it’s look better with the way the rest of the armor’s designed.

The veteran is the one i was most hoping to look good and it’s the worst offender by a long shot. The helmet’s all wrong, it’s got a chin strap and a sighting laser for some reason and the visor line is off. There’s not even a facemask, which has been pretty defining of the moebians. The pants are all wrong, the cut of the fatigues isn’t the same, the boots are different, it’s the wrong color all over and the kneepads are wildly different- and why are there random thigh bands? We know what the leg armor the moebian 6th uses, we can see it in the training area. And the chest is worse still, the shoulder plates are hanging off the arms! just dangling there! They’re mounted wrong and they’ve got that weird extension the scabs added to just their melee grunts as field repairs. The arm armor is all wrong, and it seems to be poached from the cadian suits with a silly viewscreen that just show a motivational text for SOME reason, the moebian armor doesn’t have elbow pads and the shape of the forearm and hand plates are totally wrong. Even the gloves are wrong, the moebian 6th has pretty long gloves. and all the pouches are different! It’s stupidly obvious how wrong they are, and there’s a pistol holster on the chest holding a random pistol shaped metal brick? That’s not a handle, it’s really obvious. Even if it was it’s placed all wrong, how the hell are you going to draw from the holster when it’s that high? Why bother with stuff on the chest at all if you’re not gonna keep it from looking dumb? Just take it off. You don’t need to have bouncing pouches on the chest of every armor. Even the fatigue coat is obviously the wrong cut. come on, I’m willing to overlook not getting the mask but this is a mess, literally every part of this managed to come out wrong.

The psyker’s feels more like cosplay, with the design just the psyker coat with a chest plate over it but it’s probably the least offensive because…well there’s no reason to care. The only real offense is “why does the psyker have flak” and it’s essentially for looks. the collar with it’s weird plate bolted over the eyes is a bit odd, but “a bit odd” covers a lot of psyker headgear anyways. i’d probably like the collar part without the forehead-plugs and eye-plate. at least the jacket is basically “psyker regulation” enough it’s not worth complaints about. the flak armor with the psyker tubing molded in looks weird maybe making it look bolted on afterwards would be better but eh… There probably was another option, but i guess you’re going for looks here. It shouldn’t look like infantry gear since psykers aren’t part of the guard but whatever.

I don’t know WHAT to make of the ogryn set. It’s a cut back version of the carapice armor, for some reason. With a skull cap. And the breastplate modeled after the infantry grunt’s breastplate, for some reason. None of it makes any sense but i guess they wanted it to look like a big version of the veteran’s uniform, for some reason? It doesn’t really look good and it kinda highlights how bad the vet’s uniform looks. the pants are the most annoying part, because they’re the carapiece armor boots and then pants cut something like the moebian infantry wear, but on the damn ogryn to highligh that the vet’s look wrong. You can see the other boots in the training area, why did you poach the ones off the carapice armor? There’s other boots for that! And why is there a strap full of pouches on the back? what possible reason would you slap those on under where the backpack goes? Just take the strap off if you’re going to have them all covered by the pack!

The zealot’s looks like junk but all the zealot stuff looks like junk so that’s probably just what they do to anything you give 'em. The shoulder plates are from some other armor, and the chestplate sits weirdly, except that’s intentional because the stupid zealots stripped off the back plate and the straps are holding the chestplate in the wrong position. The fatigue shirt looks close the the one the shotgunners have but the stitching and fasteners are different, and the pouches are all wrong, but that’s also probably just the zealots being zealots again. It’s got the same issues as the vet does with the helmet though the visor line is still off and there’s that chinstrap it should have again! and why is there an eyepiece strapped on it? You can’t use it up there. it’s because the inquisition seal’s on it and zealots are dumb? maybe, i guess… It looks bad but i think most zealot outfits look bad. I hate zealot players

In conclusion, please take these away from that chinese studio you have doing cosmetics and have the in-house design team that worked on the initial stuff go back over the concept art and figure out how to fix them so they actually look like the moebian 6th armor. And hold a meeting about looking into if the quality of those chinese guy’s work is up to the accuracy of detail you expect out of them maybe.
But first get rid of all that sky blue. Looks terrible. And we’ve already got blue armor.
EDIT: also a bunch of the new cosmetics still have their placeholder text on, make sure someone fixes that.

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I’ve posted this before but they actually do look like Moebian 6th armor if all the assets are together (done via for the drip mod)

Which if combined would look something like this:

This is likely how the 3d artist delivered the set, and then Fatshark took it apart to create more items from it so they can say “we added 2 helmets”. The same is possible with a lot of other cosmetics in the game. If you actually assemble all the little variants then you end up with a complete and well designed suit of armor like this.
It’s unfortunate but apparently they do have to cut costs like this. Can’t commission 2 helmets, have to commission 1 helmet then take it apart. I just think it’s a little unfair to blame the artist who made the armor set because that’s likely not the same guy who took it apart for cost cutting measures. (or if it was the same guy, I’m sure he didn’t really want to)

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The Veteran’s Moebian 6th set has vambraces but no greaves. Bro is top-heavy as HEL.

Seriously, they could’ve just reskinned the greaves from the Smoke Grenades Penance in blue and then called it a day…

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