I think that’s a good solution!
There’s a new bug report and there do seem to be some instances that I can remember where non-story auric QPs aren’t getting backfilled if the lobby gets filled but then people quit out/crash and don’t come back. Idk if that’s been y’alls experience though. I don’t remember the last time I backfilled anything that wasn’t a story mode or inferno map with qp.
Well at least that saves me from loading into a mission only to see the defeat screen.
I have seen a slightly abnormal (ime) lack of back fill. But I never really take note of how much time is left for the mission on the board. I believe it’s out of QP when it’s off. It always seemed the one’s almost gone had higher rates of no back fill. Could be complete coincidence though. I’m not a code sniffer.
Well I’ve crashed twice since the patch and it used to be when I load back in, it asks me if I want to reconnect. It doesn’t do that anymore either.
I know (think) you’re on vacay, just bumping this before the 14day lock so I can ping you for the QP story mission update later.
shoutout to old reddit link.
aaand this is why quickplay is important
Literally the only time I’ve left a mission in the last ~30 hours I’ve played.
I don’t want to play the campaign. I thought FS understood people wouldn’t when they gave me the “choice“ not to. I’m amazed at how naive I still am some times.

